the problem with external standards:
In the quest for learning games, the failure point is at the intersection of game play and assessment. People are looking at the wrong side of the fence for answers. It's the curriculum and assessment that are inferior, and my contention is that ANY game that tries to make that leap to provide content or assessment based on currently constructed "standards" in education will fail. There is just no magic bullet on the game play side of the fence that will make a great game if it is constrained by these standards.
- Sylvia, here

"The pig doesn't get fatter or healthier standing on the scale" (GS)